Author Archives: Dylan Jones

You should work from paradise

*Also found on Gamasutra. We live in an incredible era of technology. Even some of the most successful indie game developers skip on paying studio rent or choose to work from home to avoid the commute and hassle. If you’ve been around a short while, you’ve probably heard of Colin and Sarah Northway who travel […]

Indie-Needs #1 Life and Death

We can see a shift of media entertainment being developed. With the modern world of repeated entertainment and its never-ending consumption, we look at the high risk and experimental projects for fresh air. It’s important to be aware of these alternate creation scenes, if solely for a personnel experience, let alone the additional respect one […]