There’s a trend where game developers create indie studio’s but don’t want to feel alone. The glamor of working from home wears off sooner than some might think. That’s one of the reasons we created Gamenest. In the heart of San Francisco, we founded a co-working pace for indies to get feedback, share ideas, discuss markets, and have an event space they could call their own.
I discuss some of the logicsts of it’s creation over at “The Game Lawyer’s” (Zachary Strebeck) website here in audio form:
Have any questions? Feel free to post them here!