Dylan wave gifI’m a game designer whose life passion is to create. My objective is to build distinct systems, mechanics and spaces through interactivity.

I'm honored to be collaborating with astonishing industry talent. I always enjoy a chat about our industry and love to meet new people.  



  • Having the privilege to collaborate with veteran game industry talent.
  • Keeping game documentation one step ahead of programmers.
  • Building unique experiences inside our engine tools.
  • Squeezing in another revision of the UX and UI.
  • Communicating effectively with the team.
  • Sharpening skills during Game Jams.
  • Having free time.

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